Arsenal
BLASTER VOl. 07
Arsenal is an ultramodern drop-skirmish miniature game set in a not-so-distant future where distant corporations have to make use of mercenary security forces to protect their assets from each other. Games of Arsenal involve a dynamic board state where drop infantry and massive armored suits cause the battle to unfurl across the entire board. Infantry will wither under heavy fire from an MCV, and then more will drop in behind them, ready to counter-attack.
What do you need to play?
A copy of these rules, Blaster Vol 7: Arsenal
At least a 3 foot x 3 foot table space
A dense amount of terrain, enough to
cover about one-third of the table space.
A set of dice (8d6 and 1d10) for each player
Fire team roster sheet for each player
1 MCV (Mechanized Cavalry Vehicle):
100mm tall on 75mm (3”) round bases
1 MCV Pilot: 35mm tall on 25mm/32mm round bases
5-12 Infantry: 35mm tall on 25mm/32mm round bases
A set of Arsenal tokens–available on the
website for download or in the back of the
book
What’s in the Book
A complete, new game by Jordan Cuffie of SkullForge Studios
Rules to load out your own 32mm Mech (MCV)
Lore exploring the world of Arsenal
4 Scenarios
Token Sheet
Interview with Jeremy and JP from Idols of Torment
Exclusive Idols of Torment scenario
Products
Jordan cuffie
Skullforge studios
Jordan is one of the most impressive artists I’ve ever worked with, and he’s also a game designer. With SkullForge, he’s been building the highest-quality sci-fi and Cinematic miniatures for 3D printers. His work is gamer-centric. Each model does not just look pretty; he capably sculpts miniatures for painting and playing. Now you can enjoy the fusion of his game and his miniatures, Arsenal.