Arsenal

BLASTER VOl. 07

Arsenal is an ultramodern drop-skirmish miniature game set in a not-so-distant future where distant corporations have to make use of mercenary security forces to protect their assets from each other. Games of Arsenal involve a dynamic board state where drop infantry and massive armored suits cause the battle to unfurl across the entire board. Infantry will wither under heavy fire from an MCV, and then more will drop in behind them, ready to counter-attack.

What do you need to play? 

  • A copy of these rules, Blaster Vol 7: Arsenal

  • At least a 3 foot x 3 foot table space

  • A dense amount of terrain, enough to

    cover about one-third of the table space.

  • A set of dice (8d6 and 1d10) for each player

  • Fire team roster sheet for each player

  • 1 MCV (Mechanized Cavalry Vehicle):

    100mm tall on 75mm (3”) round bases

  • 1 MCV Pilot: 35mm tall on 25mm/32mm round bases

  • 5-12 Infantry: 35mm tall on 25mm/32mm round bases

  • A set of Arsenal tokens–available on the

    website for download or in the back of the

    book

What’s in the Book

  • A complete, new game by Jordan Cuffie of SkullForge Studios

  • Rules to load out your own 32mm Mech (MCV)

  • Lore exploring the world of Arsenal

  • 4 Scenarios

  • Token Sheet

  • Interview with Jeremy and JP from Idols of Torment

  • Exclusive Idols of Torment scenario

Products

Jordan cuffie

Skullforge studios

Jordan is one of the most impressive artists I’ve ever worked with, and he’s also a game designer. With SkullForge, he’s been building the highest-quality sci-fi and Cinematic miniatures for 3D printers. His work is gamer-centric. Each model does not just look pretty; he capably sculpts miniatures for painting and playing. Now you can enjoy the fusion of his game and his miniatures, Arsenal.