Rival Guns
Welcome to Rival Guns, the first supplement for Dead by Lead. Within this book, players will find the resources needed to create a rival gang of gunslingers to play against! These new resources include tables for naming your new rivals, and rules for helping them cause havoc in and around the city of Bloodstone. In addition, you will find rules for playing games of Dead by Lead either solo or cooperatively. We have designed three new scenarios for you to play to help showcase these new rules.
Welcome to Rival Guns, the first supplement for Dead by Lead. Within this book, players will find the resources needed to create a rival gang of gunslingers to play against! These new resources include tables for naming your new rivals, and rules for helping them cause havoc in and around the city of Bloodstone. In addition, you will find rules for playing games of Dead by Lead either solo or cooperatively. We have designed three new scenarios for you to play to help showcase these new rules.
Welcome to Rival Guns, the first supplement for Dead by Lead. Within this book, players will find the resources needed to create a rival gang of gunslingers to play against! These new resources include tables for naming your new rivals, and rules for helping them cause havoc in and around the city of Bloodstone. In addition, you will find rules for playing games of Dead by Lead either solo or cooperatively. We have designed three new scenarios for you to play to help showcase these new rules.
What’s in the book:
Solo play rules
Rival character and gang creation
3 new gameplay scenarios
Additional Items
What do you need to play?
Blaster Vol. 05: Dead by Lead
Six to twelve Western miniatures or figurines to represent your gang of characters.
One twelve-sided (d12) and several six-sided dice (d6) for each player.
A tape measure or ruler for measuring distances in inches.
A standard deck of playing cards.
Dead by Lead is best suited to a flat 3' x 3' playing area to represent the battlefield.
Various western terrain or model scenery (red dirt, train tracks, rivers, rocks, city buildings and crates) for visual and tactical interest.
A pencil and tokens to help you keep track of various game mechanics. We recommend using six-sided dice as counters, as several dice are easier to manage than a score of tokens.
Details
ISBN (PRINT) : 979-8-9898108-3-3
ISBN (PDF) : 979-8-9898108-4-0
Language : English
Book Size : 8.5” x 11”
Print length : 20 pages